Many times, we let our projects and ideas die because we just don’t make it apparent that it matters. We take one moment of clarity with our dreams and goals, but after that, we stay in the weeds and never realize why we wanted to do it in the first place. I get that and that’s why I’m doing this, so there are repercussions for jumping ship.

So, as a part of NierPixel’s long-term plans, we plan to have a game of the action platformer genre come out within the year. It will be our first real big game. So, expect to hear updates on the process and lessons on how to better improve your own game creation process.

It won’t be an easy process; it’s also very scary to put a reputation on the line, but it’s a must to create the kind of games we want in the world.

Stay tuned for the strugle coming up and keep creating.

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