As of now, Godot 3.2 is here and has been released to the public. This release candidate may not be the 4.0 release we’re all waiting for, but there has been a lot of work done in the last 10 months to improve the engine.
Highlights
- Better compatibility for C# Mono Projects
- 2D Engine: Psuedo 3D, Texture Atlas, and more
- Improved Coding Tools
- Audio Generators and Analyzers
Now, there’s way more in the actual release notes. You can find all that information here.
With that said, happy game making!
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