Communicating Your Game

Communicating Your Game

Recently, we talked about themes in games; this is an integral part of your game to create a focal point. They allow you to have something to refer to when working on your game’s music, level design, or any other aspect. That’s great, but how do you get...
Serving Your Team With Emotion

Serving Your Team With Emotion

Teams are a mix of different kinds of people. Each person has their own ideas of what’s right and how things should be done. Within that group of people, someone usually rises to the top of the group as the leader. Recently, I’ve been reading a book on...
Why Websites Are Important For Indie Devs

Why Websites Are Important For Indie Devs

Creating a game or a game company is tough! Do you know how hard it is to get one person excited, let alone thousands? You can easily fade from the public eye if you’re not careful. Now, with that said, having a website can help you out massively. Why?...

Starting Conversations

Starting conversations with random individuals seems to be a sticking point of many people who want to gain anything from an interaction. They honestly end up screwing it up by moving the conversations in the wrong way. I know I’ve been a person who has made...
The Power of Metrics

The Power of Metrics

Metrics are something I don’t use often on this blog, but they’re crucial to business in various ways. The first way is for the end-user. The second way is for you, the creator of the product. The End User The end-user has a lot of doubt surrounding the...

Trending On Trends

In Social Media, there is a concept of trends. I’m sure you’ve seen trends before like the Area 51 thing or when a convention is going on. Both of these fit into that category. Now, the key thing about any trends is timing.   Trend Timing Trends may...