How To Create Good Titles

Titles Titles are one of the most important things a game, movie, or product could have; it’s the signpost that captures people’s interest while surfing through the sea of content. Thus, the question is how to create a good title? A good title needs to...

The Power Of The Silent Protagonist

Not every protagonist speaks; some games have a silent protagonist. But what makes a silent protagonist good for the story over a speaking protagonist? Let’s see why a silent protagonist can be a good design decision. Why Silent? When a protagonist is silent,...
Git Intro Without The Confusion

Git Intro Without The Confusion

Git Introduction Git can be complicated for a lot of people. Today, I’m going to break down Git and the commands to dispel the confusion. Furthermore, this is just a simple sheet to refer to how the commands work and when to use them. Finally, Git is not Github....
Quick Guide To Collision Detection

Quick Guide To Collision Detection

When creating games one of the most basic concepts is collision detection. But, what is collision detection? The Essence Of Collisions Collision detection is the art of detecting when an object collides with another object or shape. So essentially, we are checking if...
Horror Games: Investing In Paranoia

Horror Games: Investing In Paranoia

Introduction The uncanny aspect is where horror can really stick in your mind and make you paranoid. Now, let’s talk about paranoia and how we can get our players to play with the lights on. Paranoia To Fear Paranoia for our definition is suspicion and mistrust...
Horror Games: A Tip For Atmosphere

Horror Games: A Tip For Atmosphere

Introduction Many games of the horror variety create an atmosphere with music. Now, horror games are all about atmosphere. However, music can definitely ruin the atmosphere when not managed well. That’s why I have this single tip: build silence into your horror...