Back To The Grind

Back To The Grind

We’re back again, creating posts on Game Development and business ideas that could be useful to developers. I know it’s been a while, but we’re back to work after a long break in December.  With that said, here’s what’s going to happen...
Value In Past Products

Value In Past Products

When you complete a game don’t forget about it. There’s value in that game once you release it to the world even after a couple of years. You might not think so, but today I want to change how you think about your past games starting today.   Time...
Communicating Your Game

Communicating Your Game

Recently, we talked about themes in games; this is an integral part of your game to create a focal point. They allow you to have something to refer to when working on your game’s music, level design, or any other aspect. That’s great, but how do you get...
Serving Your Team With Emotion

Serving Your Team With Emotion

Teams are a mix of different kinds of people. Each person has their own ideas of what’s right and how things should be done. Within that group of people, someone usually rises to the top of the group as the leader. Recently, I’ve been reading a book on...
Why Websites Are Important For Indie Devs

Why Websites Are Important For Indie Devs

Creating a game or a game company is tough! Do you know how hard it is to get one person excited, let alone thousands? You can easily fade from the public eye if you’re not careful. Now, with that said, having a website can help you out massively. Why?...

Starting Conversations

Starting conversations with random individuals seems to be a sticking point of many people who want to gain anything from an interaction. They honestly end up screwing it up by moving the conversations in the wrong way. I know I’ve been a person who has made...