Starting Conversations

Starting conversations with random individuals seems to be a sticking point of many people who want to gain anything from an interaction. They honestly end up screwing it up by moving the conversations in the wrong way. I know I’ve been a person who has made...
The Power of Metrics

The Power of Metrics

Metrics are something I don’t use often on this blog, but they’re crucial to business in various ways. The first way is for the end-user. The second way is for you, the creator of the product. The End User The end-user has a lot of doubt surrounding the...

How To Create Good Titles

Titles Titles are one of the most important things a game, movie, or product could have; it’s the signpost that captures people’s interest while surfing through the sea of content. Thus, the question is how to create a good title? A good title needs to...

The Power Of The Silent Protagonist

Not every protagonist speaks; some games have a silent protagonist. But what makes a silent protagonist good for the story over a speaking protagonist? Let’s see why a silent protagonist can be a good design decision. Why Silent? When a protagonist is silent,...
Git Intro Without The Confusion

Git Intro Without The Confusion

Git Introduction Git can be complicated for a lot of people. Today, I’m going to break down Git and the commands to dispel the confusion. Furthermore, this is just a simple sheet to refer to how the commands work and when to use them. Finally, Git is not Github....